In Connect 4, players drop game pieces into a game board and try to get 4 in a row. Watch this awesome video to see an example. In a way it's similar to tic tac toe, though it takes a little more thought because you can't place your piece just anywhere on the board.
To make this English-oriented, have players say the answer to the word or picture listed above the column. If they get they answer wrong, they cannot place a piece in that column. If they get it right, click the column to drop a piece there.
Create your own custom games with words you're teaching or learning - play it here!
For intermediate-advanced students, this game can be frustrating, but can also be really fun if done well. One student acts as the psychiatrist and must leave the room while the rest of the class decide on what psychological problem they have. Then the psychiatrist returns to the room and begins asking questions to each person to figure out what their illness is.
Some illness examples might be:
Each person thinks he/she is the person sitting to their left.
Each person thinks he/she is a superhero or a singer or actor...
Each person answers the psychiatrist's questions with an answer that begins with the next letter of the alphabet (the first person's answer must start with a, the next person's answer must start with b, etc)
Everyone answers with only lies.
Each person blinks (or crosses their legs or some other physical activity) after answering a question.
Each person answers with a question.
Each person acts as if he/she is the psychiatrist.
When someone breaks the rule of their illness, the rest of the group must yell "Psychiatrist!" (and in some versions of the game everyone changes seats). This way a player can say a wrong answer if the answer will give the illness away too easily (for example if the psychiatrist asks "What's your name" and the answer is Batman, the player might light and say "The Joker", causing everyone to shout "Psychiatrist" but also keeping from giving away the illness in a single question).
The game continues until the psychiatrist figures out the illness or gives up.
This is a good game to get students thinking about how to extend their vocabulary using prefixes and suffixes.
Make a list of common prefixes and suffixes, cut them up and put them in a small box or hat or something.
Students get in a circle and one student pulls a prefix/suffix out of the box. The student then rolls a die.
If it lands on 1 or 2, he needs to think of a word that begins with letters he pulled out. If it lands on 5 or 6, he must think of a word that ends with those letters. If it lands on 3-4, he can think of any word that contains those letters in any part of the word.
Start a timer (I use the same one I use for Catchphrase). The student that pulled out the first prefix/suffix starts. Once he says a word correctly, he passes the card to the next player, who then must do the same thing. Players keep passing the card and saying words until the timer ends. Whoever has the card when the timer goes off loses a point.
At the end of the game, the person with the least amount of points wins.
Some of these will be super easy (for example, thinking of words that end in "ly"), and some will be super hard (for example thinking of words that begin with "able"). If you think a prefix/suffix might be too hard, just let students use it anywhere in a word.
A game for children to review body vocabulary.
Have students walk around the room and then call something out like "three heads!" Students must get into groups of 3 and join their heads. Any students who can't find a group to join heads with are out of the game.
Then have students walk around again and then call out something else, for example, "four elbows!" Students must get into groups of 4 and join their elbows. Again, anyone who cannot join a group is out. The game continues until you only have 2 or 3 students left.
Play as many times as you like.
A popular party game in the United States that I've adapted for English classes.
Make a list of vocabulary and phrases you've taught, print it out and cut it up. Put the words in a small box or tupperware so that they can be passed around the room.
Sit students in a circle and number them off into two teams so that each player is between players from the opposite team. Start an audio timer (I use a timer from YouTube that I cleaned up and slowed down using VLC).
The first player takes a word from the box and must describe it to his team without saying the word and without making gestures. The players sitting next to him (who should be from the other team!) ensure he doesn't say the word. When the team guesses the word, the player keeps the word and passes the box to the next player. The game continues until the timer stops. The team that does not have the box when the timer stops gets a point.
You can play as long as you want or play until a team gets a certain number of points.
They hate the audio timer, but for me it adds to the fun by adding some extra pressure and competition.
The simple but fun, fast-paced "grab it and pass it" word game!
AKA Concentration. Test your memory by finding the matching cards before your opponents!
Get your team to guess the word without saying any of the other words!
Classic Tic Tac Toe (aka Noughts and Crosses), but with a fun language-learning twist!
Bingo can be a great way to review learned language. Use this Bingo Creator to quickly and easily make bingo cards for your class!
Players must try to get 4 tokens in a row by dropping them in columns on this board. A classic board game adapted for practicing English!